gnu-social/plugins/Msn/msnmanager.php

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<?php
/*
* StatusNet - the distributed open-source microblogging tool
* Copyright (C) 2008, 2009, StatusNet, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); }
/**
* AIM background connection manager for AIM-using queue handlers,
* allowing them to send outgoing messages on the right connection.
*
* Input is handled during socket select loop, keepalive pings during idle.
* Any incoming messages will be handled.
*
* In a multi-site queuedaemon.php run, one connection will be instantiated
* for each site being handled by the current process that has XMPP enabled.
*/
class MsnManager extends ImManager
{
public $conn = null;
protected $lastping = null;
private $pingInterval;
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/**
* Initialize connection to server.
* @return boolean true on success
*/
public function start($master)
{
if(parent::start($master))
{
$this->connect();
return true;
}else{
return false;
}
}
public function getSockets()
{
$this->connect();
if($this->conn){
return $this->conn->getSockets();
}else{
return array();
}
}
/**
* Idle processing for io manager's execution loop.
* Send keepalive pings to server.
*/
public function idle($timeout=0)
{
$now = time();
if (empty($this->lastping) || $now - $this->lastping > $pingInterval) {
$this->send_ping();
}
}
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/**
* Process MSN events that have come in over the wire.
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* @param resource $socket
*/
public function handleInput($socket)
{
common_log(LOG_DEBUG, "Servicing the MSN queue.");
$this->stats('msn_process');
$this->conn->receive();
}
function connect()
{
if (!$this->conn) {
$this->conn=new MSN(array(
'user' => $this->plugin->user,
'password' => $this->plugin->password,
'alias' => $this->plugin->nickname,
'psm' => 'Send me a message to post a notice',
'debug' => true
)
);
$this->conn->registerHandler("IMIn", array($this, 'handle_msn_message'));
$this->conn->registerHandler('Pong', array($this, 'update_ping_time'));
$this->conn->registerHandler('ConnectFailed', array($this, 'handle_connect_failed'));
$this->conn->registerHandler('Reconnect', array($this, 'handle_reconnect'));
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$this->conn->signon();
$this->lastping = time();
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}
return $this->conn;
}
function send_ping() {
$this->connect();
if (!$this->conn) {
return false;
}
$now = time();
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$this->conn->sendPing();
$this->lastping = $now;
return true;
}
/**
* Update the time till the next ping
* @param $data Time till next ping
*/
function update_ping_time($data) {
$pingInterval = $data;
}
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function handle_msn_message($data)
{
$this->plugin->enqueue_incoming_raw($data);
return true;
}
function handle_connect_failed($data) {
common_log(LOG_NOTICE, 'MSN connect failed, retrying');
}
function handle_reconnect($data) {
common_log(LOG_NOTICE, 'MSN reconnecting');
}
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function send_raw_message($data)
{
$this->connect();
if (!$this->conn) {
return false;
}
$this->conn->sflapSend($data[0],$data[1],$data[2],$data[3]);
// Sending a command updates the time till next ping
$this->lastping = time();
$this->pingInterval = 50;
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return true;
}
}