Using localStorage to keep the play/pause state of RealtimeUpdate
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@ -201,12 +201,19 @@ RealtimeUpdate = {
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initPlayPause: function()
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{
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RealtimeUpdate.showPause();
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if (typeof(localStorage) != 'undefined') {
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if (localStorage.getItem('RealtimeUpdate_paused') === 'true') {
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RealtimeUpdate.showPlay();
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}
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else {
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RealtimeUpdate.showPause();
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}
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}
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},
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showPause: function()
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{
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RealtimeUpdate._paused = false;
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RealtimeUpdate.setPause(false);
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RealtimeUpdate.showQueuedNotices();
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RealtimeUpdate.addNoticesHover();
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@ -222,8 +229,7 @@ RealtimeUpdate = {
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showPlay: function()
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{
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RealtimeUpdate._paused = true;
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RealtimeUpdate.setPause(true);
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$('#realtime_playpause').remove();
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$('#realtime_actions').prepend('<li id="realtime_playpause"><span id="queued_counter"></span> <button id="realtime_play" class="play" title="Play">Play</button></li>');
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@ -233,6 +239,14 @@ RealtimeUpdate = {
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});
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},
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setPause: function(state)
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{
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RealtimeUpdate._paused = state;
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if (typeof(localStorage) != 'undefined') {
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localStorage.setItem('RealtimeUpdate_paused', RealtimeUpdate._paused);
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}
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},
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showQueuedNotices: function()
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{
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$.each(RealtimeUpdate._queuedNotices, function(i, n) {
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