Avoid slurping objects recursively in activity parsing
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@ -176,6 +176,10 @@ class Activity
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if ($objectEls->length > 0) {
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if ($objectEls->length > 0) {
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for ($i = 0; $i < $objectEls->length; $i++) {
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for ($i = 0; $i < $objectEls->length; $i++) {
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$objectEl = $objectEls->item($i);
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$objectEl = $objectEls->item($i);
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// Only immediate children (don't slurp embedded activities' objects!)
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if ($objectEl->parentNode != $entry) {
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continue;
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}
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// Special case for embedded activities
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// Special case for embedded activities
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$objectType = ActivityUtils::childContent($objectEl, self::OBJECTTYPE, self::SPEC);
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$objectType = ActivityUtils::childContent($objectEl, self::OBJECTTYPE, self::SPEC);
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if (!empty($objectType) && $objectType == ActivityObject::ACTIVITY) {
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if (!empty($objectType) && $objectType == ActivityObject::ACTIVITY) {
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